![]() ![]() ![]() “In a book a 10-page introduction is absolutely fine, but on a telephone, having this audio coming through and having to wait for five minutes at 25p a minute or something like that, it just wasn’t going to work at all!” The more you thought about it, the more it just wasn’t appropriate,” he said. The first result was a swiftly-aborted attempt to turn a Fighting Fantasy book into an audio adventure to be played over the telephone line. And a guy from the States came across the Fighting Fantasy books and said ‘why don’t you go to see these guys…’” They were pleased with what this was doing, and thought they were really onto something. “Computerdial had Russell Grant’s Hotline to the Stars, where you dialled in your birth date, and Russell Grant gave you a horoscope. “They’d licensed technology from a Californian company that could read the clicks on rotary-dial phones, and it also worked for the tone-dial phones that were just starting at the time,” Jackson said in a speech at the Mobile Games Forum in London today. Jackson also co-founded PC and console developer Lionhead Studios created a collectible trading cards game called Battle Cards that predated Magic: The Gathering and is now professor of game design at Brunel University.į.I.S.T.? That was the first “interactive telephone role-playing game”, launched as a joint venture with a British company called Computerdial, which had been impressed by the multi-million-selling success of Fighting Fantasy. He co-founded the Games Workshop stores with his business partner Ian Livingstone, introducing Dungeons & Dragons to the UK, before moving on to launch the Fighting Fantasy range of “interactive adventure game” books. It’s an interesting episode in the history of British gaming, launched in 1988 by Steve Jackson, a veteran of the roleplaying and games industries in the UK. ![]()
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